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  • Home
  • The Arena
  • About COTG
  • Digital COTG
  • Card Types
  • Genres

Card Types in Clash of the Genres

There are several kinds of cards you can play in your brawl. 

Lets take a look at what to expect from the chaos of each Clash!

Action Cards

Equipment Cards

Action Cards

Action cards are the bread and butter of the attacks and techniques you can unleash on your opponents. They cost one action to play.

Ally Cards

Equipment Cards

Action Cards

Summon a friend to help in the fight with Ally

Cards. Your Ally takes a turn after yours, dealing

melee damage to a target. Players can only have one Ally at a time. They cost one action to play.

Equipment Cards

Equipment Cards

Equipment Cards

Equipment are cards that give you an edge in battle. Adding or reducing damage, saving you from death, and more. Players can have up to two Equipment at a time. They cost one action to play.

Zone Cards

Objection! Cards

Equipment Cards

Zone cards affect all Players and Allies caught in its area of effect. Watch out, if you get knocked out in a Zone, you lose a point! There can be a max. of four Zones in play. They cost one action to play.

Objection! Cards

Objection! Cards

Objection! Cards

I OBJECT! Counter your opponents' actions with Objection! cards. They are only played during other Player and opponent Ally turns and do not cost an action, so play as many as you want in response to an action. 

Combo Cards

Objection! Cards

Objection! Cards

Add on Combo cards for BIG damage. Combo cards are only played during you or your Ally's turns. They do not cost an action, so play as many as you want during your turn to increase your damage and take more actions in a turn.

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