Each Player starts with 10 Health. The object is to drop everyone else's Health to zero, and survive the death battle!
Players begin in a Player Start(1) area and take turns playing cards all drawn from the Player Deck(2). Players have two actions to take on their turn, as well as one space of movement before they take their actions.
If a Player makes it to the Center Space(6), they get a bonus (Draw 1, Heal 1, +1 Action) for their next turn.
Zones(3x4 areas) can be placed on the Arena grid as a lasting effect that Players can be caught up in. Stack Zones for devastating combos!
Once all Players have taken a turn, a Round ends and a random Event(4) will take place. It could be good or terrible, you'll just have to hope the chaos favors you!
When only One Player has health left, they are the Champion of the Clash! Vengeance in a rematch is strongly recommended.